Monday, March 31, 2014

[GAMING] Letting the Character Ask the Question




Often, in tabletop or live-action roleplaying games, you start out to play one thing and find that the character takes the fictional journey in an entirely different direction than what you'd planned. This can happen for many reasons - you and the GM weren't on the same page at character creation, the story you'd thought would be fun just isn't, or you discover something about yourself that you'd like to explore through the portrayal, just to name a few.

There are several tricks a player can use to keep to the original course, though it can just as often be fun to let the story find its own path. Regardless, I find that the fictional story gains a satisfying depth when you tie it to a central question. Doesn't matter if it's soul-searching and psychologically in-depth or light-hearted and just for fun. Crafting the story around that core often leads to a shared story that's more satisfying for everyone involved.

These are the core questions currently on my character plate, from the character's point of view. What questions are on yours?


The Camarilla, official fan club of White Wolf Game Studio
Catarina Francesca Josefina, of House & Clan Tremere
How much must we sacrifice for purity of purpose?

Holly Poppet, Lost daughter of Spring
When your entire life has been spent as the reflection, nurturing, and fulfillment of others' dreams and desires, is there anything left for the self that's solid and real?


Terminus, an independent White Wolf NWoD LARP
Roxana Love Hart, trailer-trash honey following her star
If all the world is a stage, what will it take to put me in the lights with my name at the top of the marquee?
--- Roxy's Angel
Do I remain steadfast with faith in His plan, or is it as _He_ says and we are bound by our nature to succumb to urges spawned by betrayal?

Whisper, touched by Pandemonium and Guardian of Humanity's Right to Remain Ignorant
- She hasn't told me her question yet, but it seems to have something to do with where and how firmly should lines in the sand be drawn and defended.


Friday Night Frights, a tabletop White Wolf mortals game
Samantha Winthrop, well-heeled Atlanta teen; a splash of Buffy with a healthy dose of Veronica Mars
I don't even know what's out there; do I have what it takes to find out? Once I know it for what it is, do I have the wherewithal to carve out my own destiny?


Warhammer FRPG, a tabletop high-fantasy setting
Pelgrana, Wood Elf Thiefling
- How long can I dance on that little gilded line between greed and GREED before my own party hoists the petard?

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